Important Information Below

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Description

Years of living out of state kept him from returning to his childhood home. Shortly following his mothers passing, given his father's mysterious disappearance years back, the burden of packing his mother's belongings falls to him.


Obsession is a short narrative horror experience about returning to your childhood home and uncovering long forgotten memories and dark secrets better left unturned.


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Jam Information

Made for the Themed Horror Game Jam #19 - Halloween Edition

Theme: #2/4: Family Secret

Bonus Challenges: #2Lost and Forgotten and #3 Combination Lock Puzzle.


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Notes

Dear god please play the Desktop version if you can muster the effort to download it. Audio issues and crashes happen semi-regularly on web (for me)

No settings exist for now. Apologies for any issue with the controls setup

No saves exist either. I've only crashed once in testing, and patched that. But if you crash you'll have to restart.

I recommend the desktop version, but the web version is available for your convenience

Will be releasing a more polished build sometime after jam. With all 3 of us having busy jobs and lives, it was hard to get a polished product done even a month. Most of the work got done on weekend nights for like 5-10 hours a week max of work

If you leave a comment, it'd be cool if you had a one good thing, one bad thing format so we could have some criticism to move forward with our future creative pursuits!

Thanks for playing! - Valengo


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Known Issues

Various audio related lag issues on WebGL. Not much can be done, but it seems the numerous audio resources used at runtime add up to using lots of web memory. Best avoidance would be to just run the desktop version.

Loading Basement Audio tracks is slow because 5 audio tracks have to load at once. Causes abrupt ~1 second lag spike

Completing a run for some reason makes the intro scene start button no longer work. You'll have to refresh before a replay if you want to get both endings


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Credits

Programming, Narrative, SFX Curator: Valengo

Art: Alyssa Dorsel IG: alyssa_drawz

Music and Musical Cues/SFX:

Ariah Potts/floatie https://soundcloud.com/floatie


All non-musical sound effects were sourced from zapsplat.com

Engine: Unity Engine

Assets otherwise were all created during Jam by us

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Published 26 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorValengo
GenreInteractive Fiction, Puzzle
Made withUnity
Tags2D, 3D, Creepy, Horror, Short, Singleplayer

Download

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Click download now to get access to the following files:

ObsessionWindowsBuild.zip 93 MB

Comments

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(+1)

Nice concept! Almost lost my mind with the 4 digit code ahaha everything else was nice, the flashbacks made of different minigames gave a nice change of tone. 

this was a really creative interpretation of the jam's theme, and a fun & well-made time to boot! :D

(since you asked for it, i'll follow the "one good thing, one bad thing" format for my review)

(SPOILERS)

i really like how the story is told; building from knowing that the main character's father left, to learning about the trips he'd take him with, about his hunting hobby, the secret door behid the fridge, the deformed animals on display, the notes talking about his experiments... until the "oh, shit" moment at the end when you find him haha. it all felt really natural, jumping from reveal to reveal at just the right times. maybe there could've been a bit more ambiguity with what his true intentions are, perhaps by making the notes less explicit on how he wants to improve his body? just to make the reveal in the final scene even more impactful. and both endings were a bit unsatisfying, i would've liked if there were a few more lines of narration rather than just one. but that's really about it, really solid storytelling overall!

it could be argued that the "low poly house" aesthetic is a bit overused in recent indie horror, but this game uses it extremely well by combining it with 2d artwork! i love how the minigames are depicted in this different style, since they're all memories from your childhood it really gives off a feeling of simplicity and wonder that's hard to capture. and the 2d and 3d blend in surprisingly well, i never doubted that everything i was seeing belonged in the same universe! love all the little touches too: how the fishing rod and line in the fishing minigame are 3d, how the animals and your father in the hunting minigame look like cutouts, how twisted the animals in the display minigame look (except greg, greg looks perfect), and how the final cutscene with your father is done, REALLY clever use of zoom ins and blocking to show just enough to look disgusting but just obscure enough to let your imagination run wild with how he looks like. overall praises all across the board with the visuals :> if i had to criticize anything, i think the minigame where you have to put the animals in the correct place was a little hard due to how equally deformed all of them look. greg is a perfect specimen, but i wouldn't have guessed what they look like if i hadn't just done trial and error lol. i think the names could've been clearer and/or the animals could've had less confusing anatomies.

really liked the gameplay too! the minigames were really fun and felt really fair and non-punishing if you made a mistake. adds a lot of variety too; it was fun not knowing what the game would ask me to do next haha. and how every minigame ties into your father's intentions more with each one was super clever! really makes the game a lot more memorable than if it was just walking around this house, so kudos on the creativity. although, like others have said the notes puzzle was a bit too hard and i ended up completing it by guessing (there was also one digit that was too far down and i couldn't see it, ik someone already said it but i experienced it too). i think maybe all the notes should've had digits assigned to them instead of just a few, and the order of these events should've been clearer. just to make it less confusing.

overall, this was a really creative and fun game, with excellent use of visuals and an intriguing story that's very well told! it has a few kinks and things that could be done better, but i'm glad i played it and i hope you keep making games and improving. congrats to all of you for making this one! <3

(+1)

Thanks for the detailed review! Read all of it. None of the minigames you played had any 3d assets! Just good perspective lol. The fishing rod is 2d, and the line is drawn in 2d as well. Its just shaded!

As for the code. Yeah, lots of complaints there. The chronological order of the notes was obvious for us as creators. Less obvious for players. Something we will think about more for the future for sure!

Thanks for playing!

Just plaid this game. I enjoyed it very much. Thank you for sharing this for free!

First.

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